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Warriors/Zerks

Well I remember I rolled a fire berserker in wm and was able to rage against most classes and win. The problem seems to be total gimpage against classes you can't rage against and need your skills to work. Which all aren't entirely hard to stop/get around/or wait out to begin with.

There is nothing wrong with berserkers. I've played two Warmaster berserkers with excellent results. Path of anger is the way to go hands down if you prefer to outlast your opponent. With the relax skill, anger gives you the most flexibility and forgiveness. Since anger lacks pure damage power, I suggest going neutral to stop protection from further cutting down your damage output. Also dwarves were my prefered anger race due to their natural magical resistance. That added perk allowed me to attempt a few skull-crushing haymakers without getting smoked into the ground by an angry invoker. Ogres can heal quickly yes, but with regeneration so can the little guys. What I'm really curious about now though is an ogre berserker whom takes the path of devastation and how nasty that can get...think I'll roll one up next