Does FL's AC system involve dimishing returns at all? What I mean by that is, the more AC you have, the less benefits? Or is it all proportional?
Let's just say for ease of explanation's sake (this doesn't happen but bear with me) that for every -100 AC you have, you take 10hp less damage per hit. Would the system work where if you had -100ac you'd take 10hp less per hit and if you had a -1000ac you'd take 100 less hp per hit, or would it work, that as you get more AC the bonus lowers? Such as at -100ac, 10hp reduction, -200ac, 19hp reduction, -300ac, 27hp reduction etc. etc.
Again, the system works nothing like that with HP reduction or whatever, it was just the only example I could think of.
Dey
