1 hour ago, Fireman said:
Since you are using your cabal and Nature RP as an example I will cite two other examples that I, as well as others, have experienced. First examples was when I(and others tried as well) attempted to play a Neutrality religion character according to the help file. We were all met with resistance as it did not fit the opinions of Staff on how that particular religion was meant to be portrayed and therefore was condemned.
Many of us wanted to take the religion and become a force FOR Neutrality and that balance must be maintained. If any one side went too far, the RP was to intervene in war or politics to sort it out. Ithric, if I recall correctly, had this same approach, but unfortunately he disappeared. It was stated that the helpfile was out of date and no longer fit the viewpoints the Staff held for the religion. Staff opinion > player opinion.
Another example is Warmaster. I know for a fact many other players have attempted to provide Warmaster with a more aggressive stance and truly "declare" war on multiple fronts in attempts to live up to a "warmongering" RP. I can not state the reasons why others were stopped, but I was specifically told by Tongar that Warmaster is NOT to be RPed that way as it is a cabal meant to aid and provide newer, rookie, or less skilled PKers the opportunity to learn to PK in a "safer" atmosphere via challenges.
Both of which I disagree with entirely. The first because the help file LITERALLY says it and the second because that is not how I personally view Warmaster, but it didn't matter. Staff opinion trumps player opinion in the matters of RP. Kind of like a "my sandbox, my rules" thing - or at least that's how it felt.
On the RP side of Neutrality religion. I agree with you Trick.
1 hour ago, Mali said:
I have played a stalker watcher demon killer and been told that I must fight tribunal, and tribunals on the other side of it insisted that they must outlaw and kill watchers... Even law abiding ones
Stalker rp is dead because it inevitably ends in a tribunal war.
I had leadership of a cabal and kicked out a player for rp reasons. The imms inducted them again and promoted them back and said we will decide how you lead, who you demote, and who you war with.
Imho merchants should decide if they are independent or part of a larger faction.
But as Anume said... She will decide who makes it to positions of power in merchant and who they are aligned with. Rpers need not apply.
Mali Mali Mali. You're right on the first part. That can be hard - do you have a solution for it other then splitting the two cabals apart? (just interested in talking it out here as we have ALL faced this issue in a range of cabals).
I can't comment on other peoples actions or how cabals have been managed in the past. I can only be responsible for my own actions.
