I want this to go in the Ideas forum anonymously as to not draw speculation to my character. I came up with this idea for a BMG spell and wanted to get some feedback.
This would be a spell that can only be used in battle and affects whomever the BMG is fighting. If fighting vs 3 opponents, a repulse would send each in a random direction with 1 or 1.5 rounds of lag for both caster and opponents. I think it's very in-tune with the survivability aspect of BMG's and gives them a little bit more flexibility.
'REPULSE'
syntax: cast 'repulse'
Cost: 30 mana
Level: 50
Battlemages, while under the reflective shield spell, have learned to
channel portions of the shield into a repulsive force that can send
multiple enemies tumbling in various directions. The direction in
which enemies are repelled can not be controlled by the mage, however
the force is such that even the largest of races can not resist it.
In many cases, the syncronicity between the caster's shield and body
have saved the mage's life. When near death, the reflective shield will release all of its energy and disperse into a potentially life-saving repulsive
force (something like monk beads but without the strangle and it cancels reflective shield).
Thoughts?
