This REALLY sucks on some classes. Because in some cases you just get hosed and I seem to get caught in this place sometimes (No I'm NOT going places I shouldn't be, tell my guild master to stop sending me places that are this dangerous). It really sucks dying once and having either a con loss or twice as much xp to level as you did before, most of the time from my experience more. So I suggest one of the following changes, just one, not both.
Don't have a con loss on mob deaths. This really sucks sometimes.
Or stop the xp penalty. I like how it's capped but why not do away with it completely?
Being told the game is about being 50 on one hand yet having something like this on the other sometimes boggles my mind. I realize learning the class, training etc, is part of the levelling process. And I'm not saying 'I just want to be 50 with no work and no worry.' I would just like to see a reduction in the death penalties, not do away with them.
