even the basic newbie who can reach such a place and lock himself there knows that one should ALWAYS carry at least one recall potion.
Of course, then there are times you are carrying just one recall and take it in a norecall room leaving you stranded. Done that I don't know how many times 
And felt like a tool every, single time 
Lytholm.
PS - be thankful there are no Death Traps here like other MUDs ie rooms that kill you upon entry. The only way to learn them - you guessed it - run into them and die. Of course, you then want your eq back so you go running back to your corpse..... 
snicker Oh, FL has one death trap room, it's just disabled. I used to make them in my Ravenloft themed mud that never got up and running. I left clues within all five rooms connected prior to the death trap. Taught people to read room descriptions.