Ummm...for the record' date=' Slith is WAY better than halfling for being a thief.[/quote']
case in point is, through all of the nerfing sliths have be come a sub-standard race, as about effective as werebeasts, and making them rangers would make them a formidable race selection again.
Sliths
I agree that they are about as effective as werebeasts, but the thing is...I like werebeasts, and I happen to think they are underrated. Same with Slith. But that's a debate for another day, I suppose.
SO' date=' What you affectively just said is , sliths would make excellent rangers, but they make poor warriors. So dont make sliths because giants make better warriors, haflings make better thiefs, and dwarfs make better blademasters, so affectively its a dead race.[/quote']
Non-giant warriors have been a topic for a while, and she never said sliths make ****ty warriors, she said compared to a giant warrior...wich you compare any other warrior to a giant and you'll find it lacking.
I would take a Slith warrior over any non-giant race, str, con, dex out the wazoo, an extra attack and atrip...yes please
Do a thread search, this thing was discussed all over before. Why should we change a slith to be unlike a slith just to balance them. Choose a race with similar stats without the autotrip. Sliths are one of the best choices for thief, they also make alright blademasters and warriors with the right cabal choice.
Again, I just want to point out the "Minotaur Compromise".
Do a thread search' date=' this thing was discussed all over before. Why should we change a slith to be unlike a slith just to balance them. Choose a race with similar stats without the autotrip. Sliths are one of the best choices for thief, they also make alright blademasters and warriors with the right cabal choice.[/quote']
I'm with my good friend CruelEdict here. You could have an RP reason as to why they don't trip.
"Due to the mass of beasts that rangers have around them at most times, the slith rangers have learned not to use their tails as a means to trip, as they sometimes get caught within, and under, the legs of their beasts."
Oh, and I'm not trying to add fuel to the fire, I'm just agreeing with Jester and Cruel for once. I think Sliths would make fine rangers if they didn't trip, and I think that this is a decent reason why they wouldn't. Like Cruel said, it's the same with Minotaurs' charge and warriors.
a-g
There could be an RP reason for a pwipe as well.....
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L-A
I'm against it... ONLY because one less class that can be ranger is one less possible ranger and that = good news for me ![]()
I would LOVE to have another Slith DK like on Halloween Madness. ![]()
Ya I had a 43 hour long slith adventurer DK applicant ![]()
guess what? It got turned down! ![]()
Only 43 hours? Sirican had around 60 before he got Vamped, and thats a "legal" race/class combo. Wuss!
Slith DK is wayyy overpowered, you would be toned down to nothing at all. You MIGHT have sword and dirt kick, the rest would be gone.
Ah, and dont forget about chill touch.
slith monk would be insanity