Auto throw? Thats not overrated at all.
I'd have to agree. Bouncing in and out of fights to use it is a VERY viable tactic... takes quick keyboard work, but it's very effective.
Auto throw? Thats not overrated at all.
I'd have to agree. Bouncing in and out of fights to use it is a VERY viable tactic... takes quick keyboard work, but it's very effective.
I'd have to agree. Bouncing in and out of fights to use it is a VERY viable tactic... takes quick keyboard work' date=' but it's very effective.[/quote']
I'm not going to say it isn't good, but EVERYONE picks it, and having used 3 of the select skills at 50, I think people look at some of the less obvious ones and say "Hey, that's not a free demolish, it must not be any good". But they're all good. Except one.
In a good fight its down to 100 hp on either side, those freebies hurt. When your both at pretty hurt, and sanc drops....![]()
In a better fight, you can kill them before they have a chance to hit back, or get the upper hand through mals. But I know what you're saying. I just think it shouldn't be an automatic choice, all the other selects give big bonuses to different playstyles.
Oh, I also agree that the others are perfectly viable. I took it on my last ninja honestly because it fit the RP best... I would've rather taken Lotus Scourge as a player, just because I haven't really seen it in action since 1.0 and I'm curious how it is now.
In a better fight' date=' you can kill them before they have a chance to hit back, or get the upper hand through mals. But I know what you're saying. I just think it shouldn't be an automatic choice, all the other selects give big bonuses to different playstyles.[/quote']
I dont consider when you slaughter someone in two rounds a good fight...I consider it a free win.
A "good" fight in my mind is one where you both think your ognna die, you both fight to the wire and one of you wins by a minut margin.
Two rounds? I was talking about 0 rounds, i.e. two of the other ninja select skills that aid in assassination.