no comment actually.
Weapon Table
huh?
Attack / Defense / To disarm / To be Disarmed / To Shield Disarm
Exotic
2 -2 3 -4 4
Sword
0 0 1 3 -3
Dagger
-2 0 0 0 -5
Spear
-1 2 -4 2 -4
Mace
2 -1 -3 -3 0
Axe
4 -4 -2 1 2
Flail
3 -3 2 -2 5
Whip
5 -5 5 -5 3
Polearm
1 3 -1 -1 1
Staff
-4 5 -2 4 -2
That's why I never got good at this game.. I don't understand a single thing about coding. ![]()
Um. That's not coding. That is comparing one number to another to see which is "larger."
Um. That's not coding. That is comparing one number to another to see which is "larger."
In other words, coding. ![]()
The higher the number in the area, the better right?
RE: Dizz
Yes
Well, except for to be disarmed. Lower the number means harder to disarm.
Iyorvin: How did you come up with that table? I did the same thing, using sword as a base weapon and came up with similar numbers... Though we have a few differences.
It is in the code...that is how ![]()
h2h=exotic for the numbers
It is in the code...that is how
h2h=exotic for the numbers
Wow, you can disarm their hands...ouch.
Actually, it should be doable. Spec if you use a sharp weapon, like a sword. ![]()
It was a part of the old website at one time, Virigoth posted it I believe.
I have generally found this one to be easier to use:
I posted the table from the code, but it didnt work out.. SMEH
Polearms and Staves, man. Switch to the most offensive weapons you can use for people who have no melee output.
Yeeaaaahhh..
Polearms are way better than staves. I made myself a little table using the numbers from the general weapon knowledge, and by far, polearms outperform staves.
Offense/Defense/To Disarm/Shield-disarm/To be disarmed/Known by =
whip
1 8 1 3 1 = 14 + 7 = 21
flail
3 6 3 1 4 = 17 + 5 = 22
exotic
4 5 2 2 2 = 15 + 14 = 29
polearm
5 2 6 5 5 = 23 + 6 = 29
axe
2 7 6 4 7 = 26 + 4 = 30
mace
4 5 8 6 3 = 26 + 7 = 33
sword
6 3 4 8 9 = 30 + 10 = 40
spear
7 3 9 9 8 = 36 + 7 = 43
dagger
8 4 5 10 6 = 33 + 12 = 45
staff
9 1 7 7 10 = 34 + 11 = 45
This is a decent look at the relative strengths of the weapons. Also, lower numbers are better.
This includes no quest classes/races. Not even druid, shaman or healer.
If you are going to try and use that logic you need to subtract not add the to be disarmed column.
Also your offense defence columns are mixed up. And a polarm does not out perform a staff nor does a staff out perform a polearm.
Staff is the second most common weapon known by non-qclass. Polearm has better offense, good defense, and reasonable disarming ability.
