On 11/27/2018 at 10:06 PM, Erelei said:
- New race (possibly dragons)
- Perks for unused race/class combos (no specifics provided)
- Variable lag and damage - More lag = less damage (on the lag move?) Less lag = more damage. Please elaborate Tant
- AC being less impacted the higher you have it
- Higher hit/dam diminishing returns (more punishing)
- Living weapons should be easier to make/max
- Open classes up to more races (Duerger DK, Dwarf Paladin, Fire DK, Storm Paladin, Illithid Invoker, Illithid Cleric, etc)
- Update help file for tattoos (.. Tant can't read instructions apparently, but that's okay :P)
- Make nimble perk give 15%+ chance to avoid lag skills
- New edges for increased finding of lockboxes by 40%+
- New purchased skills/spells from Bazaar for 20+ RP points
- RP pets to 40 RP points or less
- Greed Divine Intervention to blackjack all in PK range?
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So blackjack all in PK range that are in the same room. IE: if they're in the Central Commons and you're in the Central Commons AND also in their PK range, blackjacked with DI. If you're not in their range, you're completely protected by the lack of ability to be in their PK range.
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Lag damage would be as follows:
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Fire Giant bashes and lands special flames combination with high damage and we'll say it's a MANGLES through protections and such. Lag = 1 round max with 0 lag possible depending on perks, AC, and all of that still.
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Fire Giant bashes and lands for a low damage, and no special flame damage, lets say around a decimates through all protections. The possibility of being lagged for 1 round is guaranteed, 2 rounds for enlarged guaranteed, and possibly upwards of 3 rounds max if the size difference is drastic and manages to land.
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Storm Giant bashes and lands a DISMEMBER through protections and it would do the same checks as the Fire Giant would have had in the first instance.
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Storm Giant bashes and lands a maul through protections and it would act as the same for the second situation with a Fire Giant.
- Perks for other races could be done through OLC or code changes depending on how seen fit. It could mean giving those races like Gnome giving a second Warrior Lore as a staple for choosing a combination not really played ever. Similar to how you have given a Gnome Thief the ability to have Brambus Needler learned and can choose another trap that boosts their overall ability. I could elaborate in another post at a later time if it is actually considered.
