so, i am micromanaging my current character...
Whats a "decent" Ac..i know enough to get 400+ and i can easily hover in the 300's
is it alirght to sacrifice a little ac for other stats if you can hover your ac around 350?
so, i am micromanaging my current character...
Whats a "decent" Ac..i know enough to get 400+ and i can easily hover in the 300's
is it alirght to sacrifice a little ac for other stats if you can hover your ac around 350?
Depends on who you are fighting. Sometimes you want to sacrifice the ac for saves. Or maybe more hitroll and damroll.
Also depends on what you're playing.
k say your looking at ac vs health?
I'd take hp over ac. AC gives diminishing returns, but hp is always good.
On a side note, are you playing a cleric?
not going to go into what im playing ![]()
cleric or bmg ![]()
Clerics are hard to dress, since hp, mana (unless you are drow/elf), saves, ac and hit/dam are all good. When I play a cleric, I try to get my hit/dam around 30/30 (with spells up), and go hp gear from there. If I can find a piece that gives -10 or more saves, I'll wear it, but mostly I go for hp. Then again, I play my clerics more like casters with enhanced damage, but a cleric can pull off pretty good melee if you dress like a warrior.
Thing with a cleric is that with all your cures, you have to worry less about mals. Afflictives can be a problem, though. Mostly it's a personal choice, but these are my observations. (I've had one pinned cleric, a bunch in the 40s, and one pinned bmg.)
With a bmg, you have lots of spells that will lower your ac, armor, shield, stoneskin, air shield, plus extra defenses; terra shield, blur, blades. So I'd focus more on hp gear.
AC impacts just about everything in the game.. so I am an advocate for AC, it affects hits, misses, damage taken, how often almost every physical skill lands... I mean gosh.. its like everywhere!
I though Celerity mentioned once that AC only affects the chance of getting hit or not?
Wages, AC affects almost every single physical skill in the game.
It affects how much damage you take. Take a bmg, tank without all ac spells up (minus air shield, it gives physical resist), then put them up, you'll see a major difference.
Yeah, I never said that ![]()
Bah, Fine fine...maybe you said it during one of my erotic drea...I mean...I must have misunderstood one of your posts...
<_<
_>
Bah, Fine fine...maybe you said it during one of my erotic drea...I mean...I must have misunderstood one of your posts...
_>
Dreaming of typing 'bash celerity' a bunch of times isn't eroticism, Wages. It's just sad.
Wages' date=' AC affects almost every single physical skill in the game.[/quote']
I'm pretty sure that is NOT true, but anyhow. You can have -2000 AC, but if you end up with low saves, you'd probably be dead by the end of the day.
-Grumpy, member of the saves over AC club.
I'm pretty sure that is NOT true, but anyhow. You can have -2000 AC, but if you end up with low saves, you'd probably be dead by the end of the day.
-Grumpy, member of the saves over AC club.
Imagine a call lightning or thunderstorm on that guy...
sobs uncontrollably
Just as in life, it's all about balance and moderation. Dont be an ac junky, or an hp junky, certainly no hit/dam junkies ever got anywhere...
I'm pretty sure that is NOT true, but anyhow. You can have -2000 AC, but if you end up with low saves, you'd probably be dead by the end of the day.
-Grumpy, member of the saves over AC club.
And I gaurantee its true, which is better than pretty sure. But anyway, yes AC is good but diversity rules overall..