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Custom Affects list = AWESOME

So very useful even with melees and similar, I'm finding, because less affects means you can manage them even easier with the custom affects menu, and you can easily keep track of what negative affects are on you.

Dey

Tater tot? Where the hell ya been?

Who the $(!# are you.

Where have I been? Not here? Moved interstate, then moved back, work fulltime, spend all my money on my car.

Haha.

I can send it through etsoshex.

I wrote it years ago though, so I'll need to go through and work out how it worked again. Needed custom affects list I believe, so you could load up your 'current' spelling. Lemme try find the settings file.

From what I can make out (cant remember much zmud scripting now) but you need the custom affects list with spells in this order :

#if (%1 >= %d) {@dancing = 1} {@dancing = 0};#if (%2>=%d) {@blades = 1} {@blades = 0};#if (%3>=%d) {@terra = 1} {@terra = 0};#if (%4>=%d) {@blur = 1} {@blur = 0};#if (%5>=%d) {@plumbum = 1} {@plumbum = 0};#if (%6>=%d) {@air = 1} {@air = 0};#if (%7>=%d) {@stone = 1} {@stone = 0};#if (%8>=%d) {@reflect = 1} {@reflect = 0};#if (%9>=%d) {@force = 1} {@force = 0};#if (%10>=%d) {@mana = 1} {@mana = 0};#if (%11>=%d) {@armor = 1} {@armor = 0};#if (%12>=%d) {@shield = 1} {@shield = 0};#if (%13>=%d) {@pass = 1} {@pass = 0};#if (%14>=%d) {@enlarge = 1} {@enlarge = 0};#if (%15>=%d) {@slow = 1} {@slow = 0};#if (%16>=%d) {@dancing = 1} {@dancing = 0}

Dunno why I got dancing blades there twice....

Think the last bit isn't required.

Settings file can be found at http://members.optusnet.com.au/totencole/bmgworking_bak.mud

Dont think there is any info in the file that noone should see, like my super haxor PK mod.....

And how should that be put in? Notepad-import-ascii or whatever?

you should be able to cut and paste that into a trigger that fires on the first line of your affects list (the one that is all numbers). of course you have to put all the affect in the right order. you'll also have to create the buttons and label them with the proper variable

edit: you will have to use wildcards for the triggering target

Who the $(!# are you.

Where have I been? Not here? Moved interstate, then moved back, work fulltime, spend all my money on my car.

Haha.

Eh, just a guy who's been around for a little while, and hasn't seen you around.

I know im digging old thread up but its better than starting a new one.

Is there a way to make the hours line with the affect?Mine always seem to be way off and its confusing when it gets more than say 4 or 5

I didn't know we were allowed to use them again. Unless there is a note out about it, dont' use it. Also, check the MOTD to see if it's still on the "no no" list, as it was the cause for some crashed games.

a-g

Last I checked you couldn't even DO it, it was disabled. What client do you use Murat? Gmud lines it up just fine for me.

Lol, I'm on his taskbar too. Sweet.

As far as I know, it is still on the no no list.

oh okay i will take care of the character's setup next time I login.Sorry in advance if I messed anything up.

Wow, where is Tatertot now?

That's what I was wanting to know...in advance, and in advancia:aia in absentia...